﻿package Message.DB.Tables
{

    public class TPetTotemTarget extends Object
    {
        public var totemId:int;
        public var totemName:String;
        public var totemModel:int;
        public var totemLevel:int;
        public var openCondition:int;
        public var color:int;
        public var level:int;
        public var equipPos1:int;
        public var equipPos2:int;
        public var equipPos3:int;
        public var equipPos4:int;
        public var equipPos5:int;
        public var equipPos6:int;
        public var attack:int;
        public var life:int;
        public var defense:int;
        public var penetration:int;
        public var crit:int;
        public var toughness:int;
        public var jouk:int;
        public var hit:int;
        public var block:int;
        public var expertise:int;

        public function TPetTotemTarget()
        {
            return;
        }// end function

    }
}
